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Shattered Alliances

Shattered Alliances booster pack.png

Set Gallery: 9SHA Gallery
Release Date: September 13, 2013
Next Set: Invasion Earth
Previous Set: Triple Strike
Abbreviation: 9SHA
Block: Clash of the Duel Masters

Shattered Alliances is the sixth booster pack in the Trading Card Game.

It was released alongside the Solar Eclipse deck.

Set Breakdown

It contains 90 cards:

  • 10 Super Rares
  • 10 Very Rares
  • 20 Rares
  • 20 Uncommons
  • 30 Commons


Shattered Alliances adds 90 brand new cards to Kaijudo, giving players dynamic options for deckbuilding that redefine the metagame. The set introduces powerful new mechanics and two new Super Rare foil Monarch cards: Haven of the Light Civilization and Queen Kalima of the Darkness Civilization.

Clash of the Duel Masters introduced the first multi-civilization cards and they were a huge hit. Shattered Alliances follows up with the remaining five civilization combinations, enemies that are unlikely allies in a huge war that’s gripped the entire Creature Realm. These new combinations make building multi-civilization decks even easier for players and open up new strategies for Kaijudo.

Product Gallery


This is the first set to feature enemy multi-civilization cards; combinations of civilizations that are considered to be hostile, with both civilizations being enemies to each other.

This is the second set to feature the Creature Monarchs in card form, featuring Eternal Haven and Queen Kalima. This set introduces the following race(s) for the following civilization(s):


Solar Eclipse


Multi-civilization "Battlemages"
(Each multi-civilization "battlemage" has two civilizations, two races and two abilities, one for each civilization, and which is shared across all 5 cards.)

Multi-civilization spells
(Each multi-civilization spell has two enemy civilizations.)

Multi-civilization Spirit Quartz civilization power increase creatures
(Each multi-civilization Spirit Quartz creature has two enemy civilizations, the Spirit Quartz race, and boosts its respective civilizations by 1000 power.)

Multi-civilization "Vanilla" Common creatures
(Each multi-civilization vanilla creature has two enemy civilizations, two races, no abilities, and is of the Common ★ rarity.)

Mono-civilization Very Rare creatures
(Each mono-civilization Very Rare ★★★★ creature has one civilization, one race, and the Very Rare ★★★★ rarity.)

Multi-civilization Very Rare creatures
(Each multi-civilization Very Rare ★★★★ creature has two enemy civilizations, two races, and the Very Rare ★★★★ rarity.)


  • This set was the first set to be entirely spoiled before its release.